There's a plague in the world.
In the world of HALO, a game on the XBOX 360, the main
character can fight and overcome amazing odds- including
destroying a planet full of Zombie-like mutants.
However, this plague is invincible.
It's the plague of QUITTING.
Whenever I play HALO online with people from all over the world,
what ruins the game is the inevitable QUITTING of some of the players.
What can begin as a challenging 4-on-4 deathmatch can quickly deteriorate
into a boring 2-on-4 stompfest.
Boring for the 2, and REALLY boring for the 4.
And it's because of PANSY-ASS, NO GUTS-HAVING, QUITTERS.
You can't have a good game when people quit before it's over.
The winners don't feel like winners, and the losers feel cheated.
IF YOU QUIT DURING A GAME, YOU SUCK.
And of course, this is not just about HALO, but about anything-
including the game of life- so many people quit before the game is over;
It's no wonder that people have trouble being happy.
You either WIN or you LEARN, but when you quit, you LOSE.